# Changelog ## 1.1.7 - 2026-11-05 - fix(tools): GET_ASSET_FILE_INFO reads 'path' and handles folder assets (05b9f12) - fix(bridge): exit on dead workspace; durable headless PID file (8751ada) - capture preview update (90e4c5d) - change tool available amount (b40b8b0) - Animate the indeterminate progress bar from C#, and drop dead CSS (33c4871) - Hide the progress bar once the update has finished (c373ae6) - Check for updates on every Unity editor launch (4b15238) - Enlarge the update window and the release notes area (2beec69) - Let Unity generate the CHANGELOG.md meta instead of hand-writing it (f41ccc4) - Ship a committed .meta for the generated CHANGELOG.md (21a5e00) - Change Creator Name (377c3e0) - Show a real changelog on the update prompt (1caff95) - Remove dead code; wire headless bridge; verify gate on real consumer (9de2b9c) - Fix in-place update: gate on git install, not on the current ref (2d56dbe) - add coopy button (8581b55) - Add a Copy button for the Token field in the Control Panel (6664e86) - Make the Control Panel Client ID copyable (5bf70a8) - Fix defect ai symbol (2805287) - Repair USS selectors and consolidate theme loading (a8dfc69) - Fix unsupported USS properties: Unity has no flex gap at all (f32bed7) - Fix UI Toolkit theme not loading in consumer projects (badbacb) - Make the UPM update version-independent by never locking the package (6247d4e) - Default GIT_RUN allow_write to true (3a80104) - Make GIT_RUN a full git passthrough (364941d) - Add missing Unity .meta files for Editor/Modules (e0198c2)